ertdfgcvb — Playcore ASCII & Character-Cell Shader Studio
Terminal / CLI Portfolio Emulation · full website · via Hoverstates
Source: pending · Classification: pending
- Steal · texture/materialNotes by Will
The entire viewport is a single <pre> character buffer updated at 60fps; density ramps ( .:-=+*#%@) create smooth 3D lighting and volumetric shadows using zero raster pixels.
- Steal · component patternNotes by Will
Navigation links sit inline inside the character grid as bracketed tokens ([PROJECTS], [NOTES], [INDEX]) that invert foreground and background cell colors on hover.
Fonts: IBM Plex Mono, Courier · Original: Andreas Gysin
private-reference-only
View original ↗Source & usage rights
Original: Andreas Gysin. Source verification: pending review.
Recorded rights label: private-reference-only. Original work and reproduction rights belong to their owners. A note license does not grant rights to copy a screenshot, trademark or design.
Trova notes: apply the principles in your own work, including commercial projects. Bulk republication or resale is not permitted. Usage terms.
Captured: 2026-06-21. Capture does not establish source verification.