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201 entries, 447 steal-notes — 281 by hand, 166 model drafts. 1 results have public source URLs. Source and classification review are recorded separately on each reference.

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ertdfgcvb — Playcore ASCII & Character-Cell Shader Studio

ertdfgcvb — Playcore ASCII & Character-Cell Shader Studio

Terminal / CLI Portfolio Emulation · full website · via Hoverstates

Source: pending · Classification: pending

  • Steal · texture/materialNotes by Will

    The entire viewport is a single <pre> character buffer updated at 60fps; density ramps ( .:-=+*#%@) create smooth 3D lighting and volumetric shadows using zero raster pixels.

Fonts: IBM Plex Mono, Courier · Original: Andreas Gysin

private-reference-only

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Source & usage rights

Original: Andreas Gysin. Source verification: pending review.

Recorded rights label: private-reference-only. Original work and reproduction rights belong to their owners. A note license does not grant rights to copy a screenshot, trademark or design.

Trova notes: apply the principles in your own work, including commercial projects. Bulk republication or resale is not permitted. Usage terms.

Captured: 2026-06-21. Capture does not establish source verification.

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Provenance & takedown

Publicly sourced references link to an original; private or concept examples are labelled separately. All referenced work belongs to its creators. What this vault adds — and what it is for — is the commentary: the steal-notes are the content, not the pixels. Notes are written by hand unless their card says otherwise; a model draft is always labelled. Study use only.

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